#include "shapes_lo.inc"
global_settings { max_trace_level  20 } // (1...20) [default = 5]
// Round_N_Pyramid (N, Wire_R, R1, R2, Height, Fill_On, Merge_On)  
object{ Round_N_Pyramid (5, 0.10 , 1.00, 0.70, 0.45 , 1, 1)         
        texture { T_Glass3
                  //pigment{ color rgbf<0.9 ,1,0.8, 0.85>}
                  normal { bumps 0.05 scale 0.35}
                  finish { diffuse 0.55 phong 1}
                }
        interior{ I_Glass caustics 0.7 }
        rotate<0,90,0> 
        translate<0,0.2,0>
        scale <1,1,1>*1.3
     } //------------------------------------------------------------------------------------       
